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Professional 3D Modeling

 

Superb advanced 3D graphics modeling program capable of producing high quality animations, performing rendering, post-production, interactive creation and playback.

It is the only 3D creation suite which allows the artist to model, texture, animate, render, and export the finished product in a package less than 10 MB.

The active development community is steadily adding new features and extensions such as the superb Yafray rendering engine for generating photo-realistic effects.

It now also supports dynamic particle generation, advanced UV texture

unwrapping methods using LSCM algorithms and much more. Blender natively

exports to a multitude of 3D formats such as VRML, Cal3d, AC3D. With the powerful and easily extensible Python plugin support, you can write your own extensions or choose from a range of existing plug-ins.

Interface

  • Revolutionary non-overlapping and non-blocking UI delivers unsurpassed
  • workflow Flexible
    and fully configurable window layout with as many screen setups as you prefer
  • Undo support on all levels
  • Anti-aliased fonts with international translation support
  • Windows for animation curves/keys, outliner, schematic scene diagram, generic
  •  node editing
    system, non-linear video sequence editing, character animation action editor,
  • non-linear
    animation mixer, image/UV editing, file/image selection and file management
  • Built-in text editor for annotations and editing Python scripts
  • Graphical user interface for Python scripts
  • Custom themes
  • Consistent interface across all platforms
 

Modeling

  • A range of 3D object types including polygon meshes, NURBS surfaces, bezier
  • and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
  • Very fast Catmull-Clark subdivision surfaces with optimal iso-lines display and
  • sharpness editing
  • Full multiresolution sculpting capabilities with 2D bitmap/3D procedural brushes
  • (Paint, Smooth,
  • Pinch, Inflate, Grab) supporting symmetry
  • Modifier stack deformers such as Lattice, Curve, Armature or Displace
  • Mirror modifier with middle vertices clipping and automatic deletion of inner faces
  • Non destructive real time Boolean and Array modifiers
  • Mesh modeling based on vertex, edge and/or face selection
  • Smooth soft selection editing tools for organic modeling
  • Python scripting access for custom tools

Editing and Compositing

  • Compositor tightly integrated and aligned with the rendering pipeline
  • MultiLayer OpenEXR files allow to store and reuse raw renderlayer/passes data
  • Complete list of composite node filters, convertors, color and vector operators
  • and mixers
    including Chroma Key, Blur, RGB Curves, Z Combine, Color Ramp
  • Preview panel to define the portion of interest. A composite then only happens on
  • this part
  • Threaded and memory efficient (up to 8 processors)
  • Near realtime sequencer can edit hours of video
  • Waveform and U/V scatter plots
  • Open and write many audio & video file formats using ffmpeg(linux only at the moment, FFMPEG
    for Windows/OS X is scheduled for next release)
  • Can render using frameserver-support directly into foreign applications
  • Supports float images as well as regular 32 bits images
  • Curves tool allows you to create a mapping from the float range to a displayable result
    (for HDR images)    

Realtime 3D/Game Creation

  • Graphical logic editor for defining interactive behavior without programming
  • Collision detection and dynamics simulation now support Bullet Physics Library.
  • Bullet is
    an open source collision detection and rigid body dynamics library developed for
  • PlayStation 3
  • Shape types: Convex polyhedron, box, sphere, cone, cylinder, capsule, compound,
  • and static
    triangle mesh with auto deactivation mode
  • Discrete collision detection for RigidBody simulation
  • Support for in-game activation of dynamic constraints
  • Full support for vehicle dynamics, including spring reactions, stiffness, damping, tyre
    friction etc
  • Python scripting API for sophisticated control and AI, fully defined advanced game
  • logic
  • Support all OpenGLTM lighting modes, including transparencies, Animated and
  • reflection-mapped
    textures
  • Support for multimaterials, multitexture and texture blending modes, per-pixel lighting,
  • dynamic
    lighting, mapping modes, GLSL vertexPaint texture blending, toon shading, animated
  • materials,
    support for Normal Maping and Parallax Mapping
  • Playback of games and interactive 3D content without compiling or preprocessing
    Audio, using the SDL toolkit
    Multi-layering of Scenes for overlay interfaces










 
Was £34.99  Now £6.99